The demo for Momentum includes Windows, Mac, Linux and the Web version. It is highly recommended that you use the desktop version instead of the web version since the controls might trigger browser functionality.
Some customization variables are not shown mainly ones that pertain to customizing the collider sizes and PlayerChecks
variables since Gizmos do not work in build versions.
Note
The demo versions may not always be up to date (hence bugs) because it’s time consuming to export every version, but it should give a general idea of what the project is. If you like the general feel, try setting it up yourself in Unity before submitting bug reports.
How to launch the demo
Download the demo. Click on the folder associated with your Operating System then
- In Windows → Execute
MomentumDemo.exe
- In Mac → Execute
Mac.app
- In Linux → Execute
MomentumDemo.x86_64
Warning
If none of those work you can try the web demo. Note that it may be an inferior experience.
Controls
- Press
Tab
to toggle UI - Movement →
A
D
- Crouch →
Shift
- Dash →
F
- Jump →
Space
- Ledge Climb →
Space
- Sprint → Hold
Left Control
Are the animations from the demo included in Momentum?
The animations within the demo are not included. They are a separate asset made by Dead Revolver. You can find it here.